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Activity

 

Description - click to go to details

1

 

Build and test the Robokid vehicle

2

 

Learn to use the robot and control it through a cable controller

3

 

Build a cover for the robot

4

 

Driving competition

5

 

Make the robot move in a straight line

6

 

10-pin bowling competition

7

 

Use black tape to create areas for the robot to run

8

 

Run robot to follow a line

9

 

Create a bump sensor to cause the robot to avoid obstacles

10

 

Program robot to follow a plan using switches to input sequence

11

 

Program robot to follow a plan using simple barcodes

12

 

Use robot as a stopwatch timer

This part of the web site will introduce you to the current range of Robokid activities.  Please feel free to run the project in any way you see fit.  We appreciate that teachers may want to run their own activities once they get some experience with the robot hardware.  Don’t worry if you have problems, we will be available to help.

 

As regards the running of the project, our experience has been that the children are very comfortable with the technology and are not intimidated by its content.  With the emphasis on “Curriculum for Excellence” we would see good opportunities for the more technology savvy children to help groups that are having problems.  The area with the most likelihood of problems is the initial build.  To help we have a step-by-step video guide, a robot test mode, a document showing the build sequence, and a fault finding guide.

Important : Please click here for initial notes

Copyright © 2009 Jim Herd
Engineering a brighter, younger future
Department of Electrical, Electronic & Computer Engineering
Heriot-Watt University
Edinburgh

All currently available documentation is now on the web and covers the first eight activities.  More will be added in the coming weeks. Please check the web changes page for updates.

 

Initially, a full project manual can be downloaded HERE.  The file is in “pdf” format and can be read  by any of a number of PDF readers - e.g. Adobe Acrobat  or  Foxit (a simpler reader).

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Introduction

 

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Project evaluation

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Project format

 

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Working with the batteries

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Current activities

 

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Working with video

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Classroom preparations

 

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At the end of the project

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Project work areas

 

 

 

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Additional help

 

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Raw documentation

The project is split into a sequence of targeted activities.  Associated with each activity is a set of resources as follows

1. Teacher notes with background information

2. Pupil worksheet (not all activities have a worksheet) – photocopy enough to distribute 1 per team

3. DVD describing the activity (not all activities have a DVD)

4. Additional documents

E.g. activity 1 has two fault charts; activity 3 has a shape template.

 

Each activity should be done in a session, where a session is between 45 and 60 minutes.  However, these times are flexible and you may find that an activity spills over to the next time you do the project.

 

 

 

1. The class kit has an extra robot kit for you to play with.  Later on, it can act as a spare if any of the kits develop a fault.  In one school, they used the robot in an in-house in-service event.

2. Check that the DVDs can play on your equipment and that they can play with sufficient volume.

3. Ensure that the batteries have been charged for the first activity.

 

Parts of the project can be run in a classroom and parts in a hall or room with some clear floor space.  It is difficult to generalise as classrooms vary from school to school.  Competitions and driving activities really need to be done in a hall area, while construction and some of the art activities can be done in a classroom.  One thing to note is that the robot does not work well on carpet, you should either use classroom desktops (can be small and lead to robots falling on the floor!) or vinyl/wood floor.  The other factor that will influence where to run the different activities is the availability of video facilities.  In the two pilot schools, Comely Park PS had SmartBoard facilities in each classroom which could display DVDs and a data projector in their hall (tricky to setup) while Bothwell PS used a mobile DVD player on a trolley that could be moved to the classroom or the hall.

It may be useful to have another adult helper with some of the activities, in particular for activity 1.  As it is the first activity, the children tend to be quite excited and if there are problems then an extra pair of hands can be very useful.  For example, in one of the pilot schools, a parent with an engineering background came in to help.

An essential aspect of our work is to evaluate the project.  This is a requirement of our funding body, but, more importantly, will help us to develop the project material.  There are three areas of assessment that we would like you to help us with

1. Numerical data.

2. Reaction of the pupils to the project

3. Teacher evaluation.

We have included a full set of rechargeable AA batteries – sufficient for 4 per kit and some spares.  Your class kit also includes sufficient chargers for all the class robots.  The following points should be noted ::

 

Message

Displayed message

Meaning

1

robot

Batteries are fine and pupils can use the robot.

2

“bAt_lo”

 

for 20 seconds then “robot” message.

Batteries are getting towards the end of their charge.  The robot can continue to be used, but batteries should be charged for the next activity.

3

“rEchArgE”

Batteries are ready to be charged and the robot will not function.

 

Please do the following when you are finished using the project

 

A built robot (please DO NOT dismantle) with four batteries

A switch controller, cable and screwdriver

Also include any bags that have survived the project

A set of battery chargers, charger power supplies and mains block.

Switches and light sensing components (as many as possible)

Remnants of consumable materials (tape, pens, etc)

Send a “project complete” email and we will arrange to have the kits collected.

We now supply the video material in DVD form and on YouTube.  In future we hope to also provide it on TeacherTube.

 

Method

Notes

1.

Videos hosted on YouTube

The most common video delivery method on the internet.

 

2

Video files available as a standard DVD disk, playable on a DVD player.

Supplied with the kit.

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