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Copyright © 2009 Jim Herd
Engineering a brighter, younger future
Department of Electrical, Electronic & Computer Engineering
Heriot-Watt University
Edinburgh

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Aims

 

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Background

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Materials

 

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Tasks

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Location

 

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Notes

Use the knowledge gained in activity 5 to make the robot move in curved lines just like a bowling ball.  Pupils have to relate the desired action of the robot to a position of a POT

 

Large floor area space e.g a hall.

 

1.

Set up a number of bowling rinks with a set of skittles about 100cm from the start point.

 

2.

The robot MUST always start pointing straight ahead.  This is to ensure that the pupils have to adjust the POTs to get the robot to take a curved path.

 

The adjustments are

POT1 - speed of robot

POT2 - adjusts speed of one motor compared to the other (gives the curve effect)

POT3 - varies the time the robot runs for (between 2 and 8 seconds)

 

3.

Use mode “A0” for this activity.  Switch sequence is   “A_D_2A

4.

To do a run do the following

  1. Put robot into mode “A0
  2. Set the three POTs to the required setting
  3. Press   SW-B   to instruct robot to read the POT settings
  4. Press   SW-A   to do the move

4.

Allow groups to practice using the three POTs to set different curved paths.  Encourage them to take notes on the outcome of various settings.

5.

Complete the activity by having a competition with one skittle set-up for the whole class.  Each team to get two tries to knock over as many skittles as possible.  Please feel free to define your own competition and rules.  It’s all about having some fun.

 

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